Seminar date/time: Tuesday, September
14, 1999, 7:00-8:00 p.m.
Location: Room 626 Aderhold Hall
This seminar will introduce the concept of rapid prototyping as an alternative design methodology and contrast it with traditional instructional design.
This seminar will be conducted by Lloyd Rieber.
Read the following article before the seminar begins:
Tripp, S., & Bichelmeyer, B. (1990). Rapid prototyping: An alternative instructional design strategy. Educational Technology Research & Development, 38(1), 31-44.
Seminar Agenda
Background
Some personal examples
Michael Streibel (1991, p. 12) well articulated what I had felt as I tried to reconcile instructional design as it was written and talked about versus how I had actually done it:
Connell, J., & Shafer, L. (1989). Structured rapid prototyping: An evolutionary approach to software development. Englewood Cliffs, NJ: Yourdan Press.
Gayeski, D. M. (1991). Rapid prototyping: A new model for developing multimedia. Multimedia Review(Fall), 18-23.
Hartley, J. (1992). Concurrent engineering:shortening lead times, raising quality, and lowering costs. Cambridge, MA: Productivity Press.
Henson, K. L., & Knezek, G. A. (1991). The use of prototyping for educational software development. Journal of Research on Computing in Education, 24(2), 230-239.
Jones, M. K., Li, Z., & Merrill, M. D. (1992). Rapid prototyping in automated instructional design. Educational Technology Research & Development, 40(4), 95-100.
Northrup, P. T. (1995). Concurrent formative evaluation: Guidelines and implications for multimedia designers. Educational Technology, 35(6), 24-31.
Rieber, L.P. & Matzko, M.J. (in press). Serious design of serious play. Educational Technology.
Schrage, M. (1996). Cultures of prototyping. In T. Winograd (Ed.), Bringing design to software, (pp. 191-205). Reading, MA: Addison-Wesley.
Schuler, D., & Namioka, A. (Eds.). (1993). Participatory design: Principles and practices. Hillsdale, NJ: Lawrence Erlbaum Associates.
Streibel, M. (1991). Instructional plans and situated learning: The challenge of Suchman's theory of situated action for instructional designers and instructional systems. In Gary Anglin (Ed.),Instructional technology: Past, Present, and Future (pp. 122). Englewood, CO: Libraries Unlimited.
Tripp, S., & Bichelmeyer, B. (1990). Rapid prototyping: An alternative instructional design strategy. Educational Technology Research & Development, 38(1), 31-44.
Visscher, I., Gustafson, K., & Plomp, T. (1999). Educational development: An overview of designs. In T. P. N. N. J. van den Akker (Ed.), Design methodology and development research in education and training, . Amsterdam: Klewer.
Many thanks to Kent Gustafson for letting me borrow some of his ideas for this seminar.